Architect tab

Getting Started

Beginner guide, scenarios, first week survival, wealth management and common mistakes.

GE-01

Beginner Guide

Start with food, shelter, power and a defense plan before the storyteller starts testing the colony.

Crashlanded scenario / Early priorities
GE-02

Starting Scenarios

Scenarios decide starting pressure, tech level, pawn count and how quickly mistakes become fatal.

Crashlanded / Tribal
GE-03

First Week Survival

The first week is about building a stable loop before comfort becomes a distraction.

Food / Bedrooms
GE-04

Wealth Management

Wealth makes the colony shinier and the raids meaner.

Raid scaling / Unnecessary wealth
GE-05

Beginner Mistakes

Most colony failures start as obvious systems left unfinished.

Huge bases too early / Bad freezer setup