Medical
Disease, surgery, prosthetics, drugs, bleeding, pain, consciousness and hospitals.
Disease Guide
Disease survival is bed rest, medicine quality and doctor availability.
Plague / FluME-02Surgery
Surgery success depends on doctor skill, cleanliness, medicine and bed quality.
Success chance / CleanlinessME-03Prosthetics
Prosthetics turn permanent injuries into upgrade paths.
Peg legs / ProstheticsME-04Drug Guide
Drugs are tools, trade goods and addiction risks.
Go-juice / YayoME-05Blood and Injury System
Bleeding, pain and consciousness decide whether a pawn walks away or becomes cargo.
Bleeding / Pain