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Medical

Disease, surgery, prosthetics, drugs, bleeding, pain, consciousness and hospitals.

ME-01

Disease Guide

Disease survival is bed rest, medicine quality and doctor availability.

Plague / Flu
ME-02

Surgery

Surgery success depends on doctor skill, cleanliness, medicine and bed quality.

Success chance / Cleanliness
ME-03

Prosthetics

Prosthetics turn permanent injuries into upgrade paths.

Peg legs / Prosthetics
ME-04

Drug Guide

Drugs are tools, trade goods and addiction risks.

Go-juice / Yayo
ME-05

Blood and Injury System

Bleeding, pain and consciousness decide whether a pawn walks away or becomes cargo.

Bleeding / Pain