Architect tab

Power

Batteries, conduits, solar, wind, geothermal, chemfuel and redundant grid design.

PO-01

Power Basics

Power grids fail when batteries, conduits and load growth are treated casually.

Batteries / Conduits
PO-02

Solar Power

Solar is clean and predictable until night, eclipse or bad battery planning.

Efficiency / Day cycle
PO-03

Wind Turbines

Wind turbines need protected clear space more than they need optimism.

Spacing / Obstacles
PO-04

Geothermal

Geothermal is stable power with placement and defense problems.

Steam geysers / Defensive placement
PO-05

Chemfuel

Chemfuel is portable power, mortar supply and a fire hazard in one resource.

Generators / Boomalopes
PO-06

Power Grid Design

A good grid isolates failure and keeps critical systems running.

Battery rooms / Hidden conduits