RimWorld colony command map
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BUBuilderTired
DODoctorArmed
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GRGrowerGrowing
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Crashlanded command archive

The Ultimate RimWorld Colony Survival Wiki

Colonists, raids, research, power grids, biomes, DLC systems, mods and survival strategies for a colony where every bad decision becomes a story.

Meals42
Medicine18
Steel312
Components27
ThreatRising
A-01

Getting Started

Beginner guide, scenarios, first week survival, wealth management and common mistakes.

Critical
B-02

Colonists

Skills, traits, health, mood, relationships, passions, bionics and pawn management.

Useful
C-03

Base Building

Starter bases, bedrooms, freezers, hospitals, prisons, killboxes, storage and fire safety.

Expansion
D-04

Combat

Cover, melee, ranged combat, raids, mechanoids, armor, weapons and turrets.

Critical
E-05

Research

Research tree, best research order, benches, multi-analyzers and tech progression.

Useful
F-06

Power

Batteries, conduits, solar, wind, geothermal, chemfuel and redundant grid design.

Expansion
G-07

Farming & Food

Crops, soil fertility, hydroponics, animals, meals, nutrient paste and food preservation.

Critical
H-08

Medical

Disease, surgery, prosthetics, drugs, bleeding, pain, consciousness and hospitals.

Useful
I-09

Biomes

Temperate forest, desert, ice sheet, jungle, tundra and biome-specific survival.

Expansion
J-10

Factions

Empire, pirates, tribals, outlanders, mechanoids, insects, diplomacy and raid styles.

Critical
K-11

Storyteller AI

Cassandra Classic, Phoebe Chillax, Randy Random, pacing and difficulty differences.

Useful
L-12

DLC

Royalty, Ideology, Biotech, Anomaly and how DLC systems reshape colonies.

Expansion
M-13

Mods

Vanilla Expanded, Combat Extended, RimHUD, Hospitality, performance mods and compatibility.

Critical
N-14

Guides

Starter bases, killboxes, freezers, wealth, weapons, traits, mods, DLC and Randy survival.

Useful
O-15

Updates

Patch notes, DLC updates, mod compatibility notes and site refreshes.

Expansion