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Getting Started

Beginner guide, scenarios, first week survival, wealth management and common mistakes.

GE-01

Beginner Guide

Start with food, shelter, power and a defense plan before the storyteller starts testing the colony.

Crashlanded scenario / Early priorities
GE-02

Starting Scenarios

Scenarios decide starting pressure, tech level, pawn count and how quickly mistakes become fatal.

Crashlanded / Tribal
GE-03

First Week Survival

The first week is about building a stable loop before comfort becomes a distraction.

Food / Bedrooms
GE-04

Wealth Management

Wealth management is the habit of making sure raid strength does not grow faster than food, armor, weapons, hospital quality, and defensive layout.

Storyteller wealth / Raid pressure
GE-05

Beginner Mistakes

Most RimWorld beginner colonies die because they build comfort, wealth, or complexity before food, defense, medicine, and mood are stable.

Wealth before defense / Bad food systems